Actually, i got an idea for both a tank and a support.
Hero Name : Lancer
Lancer is a tough one. he wield his Spear and Buckler and lead his teamates to glory. he is the powerful noble wielding a shiny armor.
Primary Weapon : Rocket Spear
The attack methold of his Spear is by "throwing it". it will deal medium damage and has a below-mediocre reload speed. after hitting the enemy, the spear will be stuck to the enemies for a few second. it is a projectile, so it will be affected by gravity.
Secondary Weapon : Mighty Buckler
His buckler is more of a defensive tool rather than a weapon. after triggered, it will deploy a thick transparent carbon bubble around Lancer. alternatively, Lancer can deploy his "Mighty Buckler" at his other teamates.
First Skill : Endurance
His defensive stat will be increased by 10%, and he will be receiving 40% less damage from both physical and energy damage for 25 seconds.
Second Skill : Glory
He jumps with his jetpack high up, and then fall down to the nearest opponet, stunning the opponet and other opponet near.
Bomb Skill : Roman Candle
After the grenade is thrown, it will boost up into the aimed spot like a firework, and when it explodes, it will release colored sparks that will last for 10 seconds and deals damage to opponet near and on the sparks.
Got this idea while listening to Sabaton and playing Stick War : Legacy.
Hero Name : Resurrector.
Resurrector is, as implied, resurrects. it's what she's best at and what she's good at. she's an agile one, doing quick operations. she is one of the best doctor you could ever find in the battlefield.
Primary Weapon : Syringe Pistol
Her Syringe Pistol deals low damage to opponet, while having an above-mediocre attack rate. it will heal her Ally's health if the projectile is shot into it. it has a clip size of 1. simple to put, you shoot it at ally, it heals it.
Secondary Weapon : Twin Revolver.
Each revolver deals mediocre damage, while having a low-firerate.
First Skill : Overcharge
Adds 1 clip of special syringe. this, if shot at dead ally's body, will revive them instantly. if it is shot at opponet, the opponet will be revived, but it won't be able to move, and will be an Ally for 10 seconds and will attack nearest opponet in it's weapon range. if shot at a still-alive Ally, the Ally will be massively healed for a few seconds. if shot at a still-alive opponet, damage 50% of the opponet's current health.
Second Skill : Stance-switch
Switch the stance of which of how the revolver shoots. there is 2 stance. the first stance is "Firing Both Revolver At The Same Time" while the second stance is "Firing One At A Time To Increase Attack Rate"
Bomb Skill : Healing Kit
Throws a Healing Pack which can be picked up by Ally to heal them. does no effect to opponet.