Make FFT a downloadable game.
WebGL sucks, I don't think there's really any debate about it. Not only is it super glitchy, but the mechanics and lag on it are horrible as well. I'm not trying to tear down your hard work, but imo it's not really worth the time to convert from Unity Webplayer to Unity WebGL. If you're gonna go through all the hard work, you may as well put the game into a playable format. Making it a downloadable .exe file would make the game a lot more enjoyable for players, and give the game a better chance at generating revenue. I highly doubt someone is gonna spend any amount of money on a game that lags 24/7 and has crappy mechanics. There are plenty of free games out there that are decent, why would someone spend time on a laggy gameplay? I honestly feel that the best way to give this game a chance to succeed is to convert it to a downloadable .exe file instead of WebGL.