Silence SMP debugging?

Is it possible to stop SMP debugging all the messages it sends and receives?
SMP: sending {…}
SMP: receiving {…}

In my real-time tanks game the spam from this is overloading the FlashDevelop console and crashing my editor!
I am already starting idnet with ‘verbose’ false but could not find another api or member to silence it entirely.
Ideally I’d like to have the optiont to see only my own ‘trace’ commands and error messages.
cheers
Pete

2 Likes

Hi Pete,

Yes, set idnet.multiplayer.debugLevel to 1 or 0. It will do what you want. The default is 2 which outputs everything. For real-time messages it will quickly flood your output.

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Y8 Games